Wednesday 20 October 2010

Arthur Parsons: Traveller's Tales

Position: Experienced Games Designer
Worked on: Crash Bandicoot: Wrath of Cortex, Muppet Race Mania & LEGO Harry Potter

Arthur’s lecture was mostly about getting the first job in the industry, which was of course very helpful for us final year students. He covered the jobs and requirements for Designers, Artists, Programmers and Audio Engineers. As well as this, he gave a detailed discussion on what to include in portfolios, and some helpful tips on what to expect during interviews. He especially focused on what you shouldn’t say, and to research the company before you apply.

He made it very clear that it’s very unlikely we’ll be working on our dream game right from the off. He was very encouraging, giving good examples on where to start (especially in Q&A) and dispelling the worries of the “cut throat” industry; I got the impression that working in the industry is, while intense, fun and rewarding.

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