Sunday 28 February 2010

Week 3 Overview

This week I analysed the Art of Game Characters by Leo Hartas, which provided insight into the creation of NPCs, specifically their visual appearance and how that affects how the player feels about the character. It can be read here.

Using research from this book, I wrote an article exploring the methods developers use to characterise their NPCs visually, with examples from a wild range of games. It can be read here.

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